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Our Escape Rooms

Regular Rooms

It is our goal for your escape adventure to be as enjoyable as possible! We cater our hints to the age and skill level of each individual group. However, to ensure a good experience for all, it is strongly recommended that children under 14 play with an adult.

PLEASE NOTE ALL CHILDREN UNDER 14 MUST BE CHECKED IN BY AN ADULT.

The School of Magic

Difficulty:

4of5
Cover Photo

You and your friends have been causing all kinds of trouble during your spell-casting classes at the School of Sorcery. Having meddled with magic, you’ve now caused time to begin unraveling. Will you be able to put things right before an hour passes and all the time-devices in the school are broken beyond repair? Or have you doomed the world of magic to chaos?

This PREMIUM escape adventure is for groups of 4-8 players. It is recommended that children under 12 play with an adult.

The Vigilante's Maze

Difficulty:

4of5
ROOM IMAGE

Empire City is under attack! The notorious villain Dr. Plague has captured the heroic “Masked Vigilante” and is holding him prisoner in his twisted lair. What’s more, the masked hero is the only one who knows how to defuse the bomb Plague has planted to destroy the city. As sidekicks in training, you are tasked with defeating the obstacles placed for you in the heart of Plague’s lair to free the hero and save the city!

2-7 players

The Faceless Order - OPENING MARCH 28!

Difficulty:

4of5
priestess and sorcerers they celebrate, magic ritual in the holy temple, with magical white mask occult

A mysterious order has your community in the grips of its influence. You have been tasked with infiltrating its ranks to unmask the leaders of the society. Tonight is your initiation: a series of trials and challenges rumored not to be for the faint of heart! Will you dare to complete your task? Or will you disappear forever like the other failed initiates? You only have one hour to find out!

4-8 players.

Child & Family Room

Biowarfare

Difficulty:

3of5
bio

Professor Nye is a scientist possessed of a passion for his work. His reputation landed him top secret government clearance, but his employers’ ulterior motives soon became clear. Upon realizing that he had created a bioterrorist weapon, Nye refused to continue his research and was kidnapped by the government as a result. His captors will do whatever it takes to get the work they commissioned! As Nye’s trusty lab assistants, you have received a distress call from him imploring you to enter his lab and destroy the research he has performed under duress. Once you enter the lab, you will have one hour before the government agents arrive to kidnap you, as well!

2-6 players