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You have 60 minutes…

Welcome to Escape From L.A. Find clues, solve puzzles, and unlock the mystery. Can you escape? Work together with your team to breakout of the room and solve the puzzle. Escape From LA offers a fresh new way to get out and have some fun, while challenging your wits.

We are a locally owned and operated business proudly serving Lethbridge, Alberta. We offer 3 unique escape room experiences that are perfect for everyone and every occasion! We pride ourselves on the theming and staging of our rooms. Our puzzles are designed with theories of multiple intelligences in mind, providing a challenge for each person. Work together with your team to and solve the puzzles and escape! Escape From L.A. offers a fresh perspective on the tried and true escape room formats. We look forward to challenging you and your teammates as you experience the thrill of Escaping from LA!

Even Weirder Things

Things are getting even weirder in Hawkins, Indiana. Your friends Dustin, Eddie, Eleven, Erica, Erin, Lucas, Max, Nancy, Robin and Steve have been trapped in a series of bad dreams. Brave Vecna’s Mindscape, Merrill’s Pumpkin Patch, Hawkins Middle School, The Wheeler House, and Hawkins National Laboratory to save them all. Do you have what it takes to face your deepest fears and defeat Vecna?

DIFFICULTY: INTERMEDIATE +
RECOMMENDED # OF PLAYERS: 2 – 8.

The Speakeasy

It’s the 1920s, you and your friends are out for a night on the town… and some prohibited drinking. You arrive at a speakeasy, The Midnight Bistro. The bartender goes to the back to grab a case of Gin. You hear a scream and they don’t return. You and your friends panic; you try to leave but the doors are locked! You find a way out through the kitchen, but you stumble upon a horror scene. You soon realize that serving alcohol is not the only criminal activity happening at the Midnight Bistro. Can you escape before you suffer the same fate as the bartender?

DIFFICULTY: INTERMEDIATE
RECOMMENDED # OF PLAYERS: 2-8 PLAYERS.

The Dark Mage – ROOM CLOSED. NEW ROOM OPENING SOON.

In this sequel to our famous School of Magic, the room contains no locks, no combinations and no keys – it’s all magic! You are young wizards and witches in training at the famous School of Magic. A sect of evil wizards have broken in and taken over the School of Magic! You’ve barricaded yourself in your classroom, but it won’t be long before they find you. Can you carefully sneak through and find the Headmaster’s wand, the only magical artifact powerful enough to banish the dark wizards? Hurry, you only have an hour before they break down your defenses!

DIFFICULTY: FAMILY FRIENDLY
RECOMMENDED # OF PLAYERS: 2-8 PLAYERS